Call of Duty: WWII ‘s competitive multiplayer component will focus on the fast-paced, grounded action seen in the campaign, but Sledgehammer has also introduced a few new features that should help to separate the game from others in the series. The first announced mode, “War,” involves asymmetrical, strategic gameplay that sees both the Allies and the Axis working to take objective points. According to Condrey, the mode will feature object-driven conflicts. In essence, War will feature mini-stories that differ whether you are fighting for the Allies or the Axis. In October 2017, Sledgehammer games revealed a new mode, called “Gridiron,” in a statement to fan site Charlie Intel . The mode will be Call of Duty: WWII ‘s take on the “Uplink” mode found in Advanced Warfare . Co-studio head Michael Condrey also revealed a London multiplayer map, which he said is a “standout” choice for several competitive modes. In a June 2017 post on the U.S. PlayStation ...